Loadout

Weapon synergy pairs

Match the six named pairs, or take the +5% damage default on any other duo.

Weapon synergy pairs

Match the six named pairs, or take the +5% damage default on any other duo.

You equip two weapons. On October 2, six pairs received named bonuses. Any duo that is not one of those pairs gets +5% damage. Bonuses apply when both weapons are in your two slots. Saber cannot be in two pairs at once.

Pair Bonus Use it when
Sukuna + Alucard +10% damage You want the damage pair from the Mythic pool
Luffy + Shanks +15% max health Nightmare and late Infinite waves are downing you
Goku + Killua -10% cooldowns You clear packs by chaining skills
Juuzou + Nagumo +20% ult charge Both kits are evolved and you are playing around ultimates
Guts + Saber +5% damage and +8% max health You want a mixed bruiser pair
Miyabi + Saber +8% speed and -5% cooldowns You actually own Miyabi
Any other pair +5% damage Your best two kits are not a named pair

Shanks is Arcane, at the later 250 pity, after a release-day drop from Mythic. Miyabi is Zenless. The other named weapons on this table are Mythic, at 175 pity.

How to choose

Match the pair to the problem from your last run. Slow clears point at Sukuna + Alucard or Goku + Killua. Deaths on Nightmare point at Luffy + Shanks, whose health bonus is the largest survival number in the list. A lonely higher rarity does not beat a pair you can actually equip.

Switching to the other slot is reported to grant +20% damage for 4 seconds. That bonus is separate from the pair bonus. The individual weapon pages under Weapons list launch-week bug fixes so you are not chasing a kit state that was already patched.

Skill-by-skill damage is not published. This table is the October 2 pair list, not an official power ranking. The tier list only groups those same weapons by rarity and says so.

FAQ

Frequently Asked Questions

Which Anime Zero is this?

The October 2026 release at Roblox place 114574503491412, from the LY* group. An earlier place with a similar name is a different experience, and its controls are not used here.

How many weapons can I equip?

Two. You can switch between them during a run. A named synergy requires both halves of that pair to be the two equipped weapons.

What should I play first?

Story, on a difficulty you can finish. Defend and Infinite are unlocked as choices in the lobby, but they are poor places to learn a kit.

Do codes expire?

They can. Nothing on the current list is confirmed expired. If the client rejects a string you typed correctly, treat the client as newer than the October 3 lists.